All Stories Are the Same

Editor’s Note: This is a guest post from The Atlantic

From Avatar to The Wizard of Oz, Aristotle to Shakespeare, there’s one clear form that dramatic storytelling has followed since its inception.

A ship lands on an alien shore and a young man, desperate to prove himself, is tasked with befriending the inhabitants and extracting their secrets. Enchanted by their way of life, he falls in love with a local girl and starts to distrust his masters. Discovering their man has gone native, they in turn resolve to destroy both him and the native population once and for all.

Avatar or Pocahontas? As stories they’re almost identical. Some have even accused James Cameron of stealing the Native American myth. But it’s both simpler and more complex than that, for the underlying structure is common not only to these two tales, but to all of them.

Take three different stories:

A dangerous monster threatens a community. One man takes it on himself to kill the beast and restore happiness to the kingdom …

It’s the story of Jaws, released in 1976. But it’s also the story of Beowulf, the Anglo-Saxon epic poem published some time between the eighth and 11th centuries.

And it’s more familiar than that: It’s The Thing, it’s Jurassic Park, it’s Godzilla, it’s The Blob—all films with real tangible monsters. If you recast the monsters in human form, it’s also every James Bond film, every episode of MI5, House, or CSI. You can see the same shape in The Exorcist, The Shining, Fatal Attraction, Scream, Psycho, and Saw. The monster may change from a literal one in Nightmare on Elm Street to a corporation in Erin Brockovich, but the underlying architecture—in which a foe is vanquished and order restored to a community—stays the same. The monster can be fire in The Towering Inferno, an upturned boat in The Poseidon Adventure, or a boy’s mother in Ordinary People. Though superficially dissimilar, the skeletons of each are identical.

Our hero stumbles into a brave new world. At first he is transfixed by its splendor and glamour, but slowly things become more sinister . . .

It’s Alice in Wonderland, but it’s also The Wizard of Oz, Life on Mars, and Gulliver’s Travels. And if you replace fantastical worlds with worlds that appear fantastical merely to the protagonists, then quickly you see how Brideshead Revisited, Rebecca, The Line of Beauty, and The Third Man all fit the pattern too.

When a community finds itself in peril and learns the solution lies in finding and retrieving an elixir far, far away, a member of the tribe takes it on themselves to undergo the perilous journey into the unknown …

It’s Raiders of the Lost Ark, Morte D’Arthur, Lord of the Rings, and Watership Down. And if you transplant it from fantasy into something a little more earthbound, it’s Master and Commander, Saving Private Ryan, Guns of Navarone, and Apocalypse Now. If you then change the object of the characters’ quest, you find Rififi, The Usual Suspects, Ocean’s Eleven, Easy Rider, and Thelma & Louise.

So three different tales turn out to have multiple derivatives. Does that mean that when you boil it down there are only three different types of story? No. Beowulf, Alien, and Jaws are ‘monster’ stories—but they’re also about individuals plunged into a new and terrifying world. In classic “quest” stories like Apocalypse Now or Finding Nemo the protagonists encounter both monsters and strange new worlds. Even “Brave New World” stories such as Gulliver’s Travels, Witness, and Legally Blonde fit all three definitions: The characters all have some kind of quest, and all have their own monsters to vanquish too. Though they are superficially different, they all share the same framework and the same story engine: All plunge their characters into a strange new world; all involve a quest to find a way out of it; and in whatever form they choose to take, in every story “monsters” are vanquished. All, at some level, too, have as their goal safety, security, completion, and the importance of home.

But these tenets don’t just appear in films, novels, or indeed TV series like Homeland or The Killing. A 9-year-old child of my friend decided he wanted to tell a story. He didn’t consult anyone about it, he just wrote it down:

A family are looking forward to going on holiday. Mom has to sacrifice the holiday in order to pay the rent. Kids find map buried in garden to treasure hidden in the woods, and decide to go after it. They get in loads of trouble and are chased before they finally find it and go on even better holiday.

Why would a child unconsciously echo a story form that harks back centuries? Why, when writing so spontaneously, would he display knowledge of story structure that echoes so clearly generations of tales that have gone before? Why do we all continue to draw our stories from the very same well? It could be because each successive generation copies from the last, thus allowing a series of conventions to become established. But while that may help explain the ubiquity of the pattern, its sturdy resistance to iconoclasm and the freshness and joy with which it continues to reinvent itself suggest something else is going on.

Storytelling has a shape. It dominates the way all stories are told and can be traced back not just to the Renaissance, but to the very beginnings of the recorded word. It’s a structure that we absorb avidly whether in art-house or airport form and it’s a shape that may be—though we must be careful—a universal archetype.

Most writing on art is by people who are not artists: thus all the misconceptions.

—Eugène Delacroix

The quest to detect a universal story structure is not a new one. From the Prague School and the Russian Formalists of the early 20th century, via Northrop Frye’s Anatomy of Criticism to Christopher Booker’s The Seven Basic Plots, many have set themselves the task of trying to understand how stories work. In my own field it’s a veritable industry—there are hundreds of books about screenwriting (though almost nothing sensible about television). I’ve read most of them, but the more I read the more two issues nag away:

1. Most of them posit completely different systems, all of which claim to be the sole and only way to write stories. How can they all possibly claim to be right?

2. None of them asks “Why?”

Some of these tomes contain invaluable information; more than a few have worthwhile insights; all of them are keen to tell us how and with great fervor insist that “there must be an inciting incident on page 12,” but none of them explains why this should be. Which, when you think about it, is crazy: If you can’t answer “why,” the “how” is an edifice built on sand. And then, once you attempt to answer it yourself, you start to realize that much of the theory—incisive though some of it is—doesn’t quite add up. Did God decree an inciting incident should occur on page 12, or that there were 12 stages to a hero’s journey? Of course not: They’re constructs. Unless we can find a coherent reason why these shapes exist, then there’s little reason to take these people seriously. They’re snake-oil salesmen, peddling their wares on the frontier.

I’ve been telling stories for almost all my adult life, and I’ve had the extraordinary privilege of working on some of the most popular shows on British television. I’ve created storylines that have reached over 20 million viewers and I’ve been intimately involved with programs that helped redefine the dramatic landscape. I’ve worked, almost uniquely in the industry, on both art-house and populist mainstream programs, loved both equally, and the more I’ve told stories, the more I’ve realized that the underlying pattern of these plots—the ways in which an audience demands certain things—has an extraordinary uniformity.

Eight years ago I started to read everything on storytelling. More importantly I started to interrogate all the writers I’d worked with about how they write. Some embraced the conventions of three-act structure, some refuted it—and some refuted it while not realizing they used it anyway. A few writers swore by four acts, some by five; others claimed that there were no such things as acts at all. Some had conscientiously learned from screenwriting manuals while others decried structural theory as the devil’s spawn. But there was one unifying factor in every good script I read, whether authored by brand new talent or multiple award-winners, and that was that they all shared the same underlying structural traits.

In stories throughout the ages there is one motif that continually recurs—the journey into the woods to find the dark but life-giving secret within.

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photo credit: Ignacio Martínez Egea

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